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Depending on the clients' requirement and budget, we decide which streaming server to use. We generally select from the following options that we expertise on:
It is a Flash media Streaming Server written in Java. It supports all types of Audio and Video Streaming including FLV, MP3, F4V, MP4, AAC and M4A. It also enables recording of user data Streams (FLV only), Shared Objects, Flash Remoting and Live Stream Publishing of Sorenson, VP6, h.264, Nelly Moser, MP3, Speex, AAC and NSV. Red5 Open source server is based on reverse engineering of RTMP and AMF protocols. Therefore, any database that has a JDBC driver works with it.
Wowza Media Server is a high-performance media server that takes your H.264 content to any screen, let it be your desktop, mobile or living room. We use Wowza Media Server for unified streaming on all popular media platforms like the following:
Powerful delivery methods are what define Flash Media Server. It can not only save bandwidth costs but also lighten the load on your network and help you enjoy the best of media experiences. Its high quality service metrics enhance the playback quality and makes video streaming easier than ever.
It is the open source version of Apple’s QuickTime Streaming Server. It allows you to send streaming media using the industry standard RTP and RTSP protocols. It is based on the same code base as QuickTime Streaming Server, and therefore, provides a high level of customizability and runs on a variety of platforms. This allows you to manipulate the code to fit your needs.
We specialize in creating security for your live streams using tools like FMLE and Widevine. We are also proficient working on Live Media transcoding to support a single stream encoding to be delivered on multiple platforms like mobile devices, Silverlight and more. We also specialize in scaling single live feed to multiple servers using origin-edge configuration and terracotta on Red5.
Our expertise in P2P application using Adobe Cirrus (previously codename Stratus) enables peer assisted networking using the Real Time Media Flow Protocol (RTMFP) within the Adobe Flash Platform. RTMFP is the evolution of media delivery and real time communication over the Internet enabling peers on the network to assist in delivery. Cirrus was first introduced in 2008 as a rendezvous-only service that allowed clients to send data from client to client without passing through a server. Adobe Flash Player 10, which debuted peer assisted networking, has been adopted today by over 90% of all internet connected PCs.
Solutions that involve user uploaded videos require some pre-processing before they are distributed through your portal. The basic pre-processing is required to bring all video formats to a common format (this is done so that we can focus on one streaming server and player). We also need to extract images from video and then re-size them to different sizes. We specialize in this domain and understand technologies that help us to achieve the same. Some of these technologies are:
This tool can be installed on any platform and has all possible coders-decoders. It is based on FFMPEG. It can be used to Convert any video format to other video formats.
This is Ruby based tool is used to:
This tool can be installed on Windows Platform. It is used to:
It is used to manipulate MOV files.
Xuggler is the easy way to uncompress, modify and re-compress any media file (or stream) from Java. Provides wrapper functions around ffmpeg. Also provides MediaTools API for encoding and decoding audio and video.